﻿using System;
using UnityEngine;

// Token: 0x0200013A RID: 314
public class HoverContact
{
	// Token: 0x0400084C RID: 2124
	public bool grounded;

	// Token: 0x0400084D RID: 2125
	public Collider col;

	// Token: 0x0400084E RID: 2126
	public Vector3 point;

	// Token: 0x0400084F RID: 2127
	public Vector3 normal;

	// Token: 0x04000850 RID: 2128
	public Vector3 relativeVelocity;

	// Token: 0x04000851 RID: 2129
	public float distance;
}
